Grades K – 3
Let’s STEAM into Reading & Math
-Use accelerated learning to integrate foundational knowledge with creativity and critical thinking skills to impact students’ academic achievement level.
Grades 4 - 6
-Use authentic learning to promote project/problem-based challenges centered around relevant national and/or global-focused issues.
The students work in different STEAM (Science, Technology, Engineering, Arts, Mathematics) discipline stations every 35 minutes to complete monthly theme-related assignments.
The small class sizes and differentiating instructions provide opportunities for personal academic attention. Each station encourages students to explore, discover, and design.
1. Science - students research the monthly theme using credible online educational sites to gain background knowledge and historical timeline. They conduct experiments to observe results and make predictions. The students participate in inquiry-based activities to trigger curiosity and generate enthusiasm in learning.
2. Technology – students participate in robotics design and computer science. As they learn programming, sensors, and automation, they improve in critical computational thinking skills which are needed to succeed in both the 21st century's workforce and in everyday life. Students build, code, and manipulate their own technological designs to apply innovative ideas that improve existing processes.
3. Engineering – students analyze the problem using the design process:
a. Ask – define the problem.
b. Imagine – generate ideas.
c. Plan – select a solution.
d. Create – make the item.
e. Test – evaluate the item.
f. Improve – make needed changes.
g. Share – present the results
4. Art – students demonstrate a variety of appropriate arts elements and principles to produce, review, and revise original works in the arts. They may learn graphic design using Tinkercad, an online 3D modeling program, stop motion animation, digital photography, and video editing.
5. Mathematics – students use patterning, sequencing, exploring shapes, numbers, and measurements.
Visual math is the foundational method to develop students conceptual understanding of mathematics. Visual representation helps students memorize their math facts.
The goal is to spark mathematical thinking in solving problems.
*Social & Emotional Learning
*Character Development through biblical studies
ISA holistic learning environment increases students’ academic achievement, inspires emotional health, motivates nutritional eating habits, and promoted positive social behavior. Since the curriculum integrates biblical principles in the academic studies, the students gained an understanding of living according to biblical principles and maintaining a biblical worldview.
Maintaining close communication with the parents of ISA students is very important. As soon as the child or children are enrolled in the ISA enrichment program, one of the Co-Directors will meet with the parent to review the Parent and Student Handbook. The handbook will cover student behavior expectations, monthly themes, typical daily schedule, staff contact information, and more. Afterward, parents will receive:
- Monthly newsletters via email describing the academic lessons and activities.
- Quarterly academic updates about their child/ren progress.
- End of the month invitations to attend ISA’s Student Showcase. Students will present their project and explain what they learned from the monthly science-related theme.
Fundraising invitations to purchase robotics and Fab Lab equipment.